The Dawn Princess

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Captain's Logbook

Sea Wars: A New Group

Posted by Captain Salem Vendari on January 17, 2015 at 1:55 PM

This was the first game of what will hopefully become a regular Pirates group. The two that joined Captain Vendari in this battle were Captain Caveman, and his wife the Black-eyed Pea. The build total was 80 points. As it was more of an introductory game to new players who do not have fleets of their own, Captain Vendari built the fleets that were used:

 

Captain Vendari:

San Cristobal - Spain; Points: 17; Masts: 5; Cargo: 5; Base Move: S+S; Cannons: 3S, 3L, 3L, 3L, 3S; Ability: If this ship has a crew with the Captain keyword, she gets +L to her base move; Link: Victor de Alva
    +Victor de Alva - Spain; Points: 7; Ability: Captain. As part of a move action, this ship may initiate a boarding party up to S away from her, without having to ram. The boarded ship may not use any boarding bonuses.
    +The Inquisitor - Spain; Points: 6; Ability: Hostile: Cursed, Loyal: Spain. If this ship succeeds at a boarding party, she can eliminate all of the other ship’s crew.

La Santa Isabel - Spain; Points: 13; Masts: 4; Cargo: 6; Base Move: S+L; Cannons: 3S, 3S, 3S, 3S; Ability: Schooner. One of this ship’s treasures is worth +2 gold when unloaded at your home island.
    +Captain
    +Silver Explorer

San Pedro - Spain; Points: 11; Masts: 3; Cargo: 4; S+L base move; 3S, 3S, 3S; Ability: One of this ship’s treasures is worth +2 gold when unloaded at your home island.
    +Silver Explorer

Concepcion - Spain; Points: 12; Masts: 4; Cargo: 5; Base Move: L; Cannons: 4S, 3S, 3S, 4S; Ability: One of this ship’s treasures is worth +2 gold when unloaded at your home island.
    +Silver Explorer
    +Helmsman



Captain Caveman:
Baba Yaga - Cursed; Points: 15; Masts: 3; Cargo: 3; Base Move: L; Cannons: 3S, 3S, 3S; Ability: Longship. This ship gets +1 to her cannon rolls against any non-Cursed ship.
    +Sammy the Skull - Cursed; Points: 6; Ability: Loyal: Cursed, Captain, Fear; Link: All Cursed ships
    +Helmsman


Skin Flayer - Cursed; Points: 21; Masts: 4; Cargo: 4; Base Move: L; Cannons: 2S, 2S, 2S, 2S; Ability: Switchblade, Eternal.
    +Wraith - Cursed; Points: 9; Ability: Fear. If this ship succeeds at a boarding party, she can eliminate all of the other ship’s crew.
    +Captain
    +Helmsman
    +Oarsman

Sea Rat - Cursed; Points: 10; Masts: 2; Cargo: 5; Base Move: L; 5S, 5S; Ability: Junk. This ship may dock at an enemy’s home island and load one treasure. If able, she must leave on your next turn.
    +Helmsman

Pestilence - Cursed; Points: 9; Cargo: 3; Base Move: S+S; Cannon: 3S; Ability: Masts on this ship can’t be eliminated by shots unless the cannon roll is a 6.


 

The Black-eyed Pea:
Blackwatch - America; Points: 16; Masts: 5; Cargo: 4; Base Move: L; Cannons: 2L, 2L, 3L, 3L, 3L; Ability: This ship gets +1 to her cannon rolls against any non-American ship or fort.
    +Ralph David - America; Points: 1; Ability: Hotsile: Pirate, Eternal.
    +
Captain
    +Helmsman

Paul Revere - America; Points: 15; Masts: 4; Cargo: 3; Base Move S+L; Cannons:  3S, 2S, 2S, 3S; Ability: Schooner. As part of a move action, this ship may initiate a boarding party against a ship up to S away from her, without having to ram. The boarded ship may not use any boarding bonuses; Link: Chief PO Charles Richard
    +Commodre Peregrine Stern - America; Points: 9; Ability: Loyal: America, Hostile: Spain, Captain. This ship gets +1 to her boarding rolls. Once per turn, roll a d6. On a 5 or 6, this ship can be given an extra action.
    +Chief PO Charles Richard - America; Points: 4; Ability: This ship gets +1 to her cannon rolls against any non-American ship or fort; Link: Paul Revere

Frontier
 - America; Points: 17; Masts: 3; Cargo: 8; Base Move: S+S; Cannons: 4S, 3S, 4S; Ability: Hoist, Secret Hold.
    +
Helmsman

Philadelphia - America; Points: 11; Masts: 2; Cargo: 3; Base Move: S+L; Cannons: 5S, 5S; Ability: You own any derelict this ship explores; both ships become docked at your home island.

 

The map was a triangle, with the home islands at the corners. Each was positioned 4L away from the center, where sat a super-island made up of three islands placed together. The rules for this super-island were simple: a ship could only be docked at one island, known as a beach, at a time, even if the bow came into contact with two simultaneously (at with point the ship’s controller would have to choose which beach the ship was docked at). Located 2L away from the center island, between the home islands, were three additional wild islands. Each island (including the beaches of the super island) help eight treasures apiece, bringing the total available coins to forty-eight.


The Black-eyed Pea took the first turn. Her ships fanned out from the south-east. The Philadelphia went to look for gold in the north while the Frontier charted a course for the center. The Blackwatch and Paul Revere moved westward, toward the southern wild island and Captain Vendari’s home island. Despite this being the Pea’s first game, Captain Vendari decided to give her a crash course in ship-to-ship combat by sending his speedy San Cristobal to knock down a few masts on the Blackwatch. She was able to get close enough to shoot from long-range, but her short-range guns were nowhere close to reaching. The starboard cannons roared, and two of the American’s masts came toppling down. The Black-eyed Pea retaliated, ordering the Blackwatch to reverse course and Cross the T with the Cristobal’s bow. Her return fire was eye for an eye; the Spaniard lost two of her masts as well.


It was clear the Peregrine Stern wasn’t too happy with Spain’s sudden hostility, as he was able to rally the crew to work double-time. Charles Richard maneuvered his ship in such a way that all four of the Paul Revere’s cannons had clear lines of site at the San Cristobal. Commodore Stern gave the order to shoot, and immediately after the San Cristobal was derelict. Stern gave the order to fire again, and the Spanish gunship began its journey to Davy Jones’ locker.


Meanwhile in the center of the map, the Frontier had managed to reach the south-eastern beach of the super-island. The explorative party managed to find Neptune’s Trident, but in taking it they managed to anger the Natives, preventing the Frontier from leaving on her next turn.


In the far north, Captain Caveman’s Cursed fleet was making its way southward. His two battle-boarders, the Baba Yaga and Skin Flayer, sailed down the western lane while his gold runners, the Sea Rat and the Pestilence, took the eastern, racing against the Philadelphia for the north-eastern wild island.


Captain Vendari was faced with highly unfavorable circumstances; both his nearest wild islands were guarded by both his opponents’ gunships. The only way he would get any treasure was to make a mad dash for it. Having already lost his main fighter to the Americans, he decided to try his luck against the Cursed. The Concepcion docked with the north-western wild island, where she found several silver coins and a Homing Beacon. With the possibility of not being able to revisit that island for a while, she decided to maroon her Helmsman to attempt to get one more piece of silver home. But that was not to be, as the Baba Yaga sailed in and completely dismasted her with a salvo of six cannons, two missing.


At the same time, the San Pedro docked with the south-western beach of the super-island. There she found Blood Money, as well as the Necklace of the Sky. It’s unfortunate that she would be unable to use it, as on Captain Caveman’s next turn (the same turn in which he derelicted the Concepcion) the Skin Flayer came down with her blades swinging and tearing a nice gash in her hull, as well as that of the Santa Isabel, which had moved between her two remaining sisters to try and dissuade the Cursed. The impact was enough to knock down a mast on both ships. To add insult to injury, the Wraith swooped over to both ships and killed off all of their crew. The Cursed switchblade’s cannons also tore both ships apart, leaving the Isabel with two masts, and the San Pedro with only one.


If Captain Vendari had remembered it, he could have saved the San Pedro with the Necklace of the Sky. But alas, his memory failed him and he merely tried to have her run away instead. The Isabel tried to weaken the Skin Flayer, but only one of her cannons hit, knocking over the mizzen-mast. The Flayer shrugged off the damage, and her unforgiving blades lashed out again as she moved away in pursuit of the San Pedro. After the ram and shoot action were resolved, the Santa Isabel was on the bottom, and the San Pedro, treasure and all, was tied to the stern of the switchblade. This put Vendari completely out of commission; he unloaded the treasure from Concepcion’s holds and watched helplessly as she was sunk by the Baba Yaga.


The battle continued between Captain Caveman and the Black-eyed Pea. Over in the east, the Philadelphia had managed to bypass the Pestilence’s defensive ability by knocking down her mast with a ram. The next turn, she explored the derelict, and both appeared at the American home island. The Philadelphia unloaded the gold she had previously loaded from the wild island (the rest was picked up by the Sea Rat, as well as one by the Pestilence), while her captured vessel repaired its mast, ready to go find gold for its new owner.


The Skin Flayer had managed to drag her prize home, and then took off after the Frontier, the biggest threat to Caveman’s gold game. Until now, the Black-eyed Pea had forgotten entirely about Neptune’s Trident. But as the Skin Flayer drew near, she saw a fantastic opportunity to use it. She unleashed a wave that crashed over both the Skin Flayer and the Baba Yaga, dropping them both to one mast each. But great power comes with a price, and the Frontier was also brought down to one mast. But then the Baba Yaga came sailing out of the mist, two guns blazing, and the Frontier went down.


The rest of the battle went on fairly uneventful. The Black-eyed Pea managed to derelict the Cursed longship and bring it under her control (and then sacrificed her crew at the Altar of the Loa on the super-island’s north beach to move Caveman’s ships into range of the Paul Revere’s cannons), but the remainder of the game was a long, drawn-out race for gold. In the end, the Black-eyed Pea pulled out a win with 40 gold, Captain Caveman in close second with 35 gold. Captain Vendari’s early ejection from the battle left him with absolutely nothing on his home island, but what could have been done? The game was well played by first-time player Black-eyed Pea, who had originally intended only to be a neutral player to give the other two something to fight in addition to each other.

Categories: Battle Reports

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