|Posted by Captain Salem Vendari on March 29, 2015 at 4:35 AM|
I haven't posted in a long time, so I decided I'd do something funny. Here is what I think might be the absolute worst possible fleet in the game. There are no restrictions save that it must fill a standard build total (40 points) and any crew included must be able to be assigned to a ship during setup.
Le Solitaire - France; Points: 17; Masts: 1; Cargo: 1; Base Move: L; Cannons: 5L; Ability: Friendly ships within S of this ship get +1 to their cannon rolls.
+Mademoiselle Josephine Godiva - France; Points: 0; Ability: Limit, Ransom. Choose one French crew during setup; this crew is linked to that crew. Once per turn, you may reroll any die roll you make for this ship; you must use the second die result; Link: L'Eroica, Jacques, Duc de Valois
+Maurice Aristide - France: Points: 3; Ability: One of this ship's treasures is worth +2 gold when unloaded at your home island.
[i]USS Seminole[/i] - America; Points: 13; Masts: 1; Cargo: 1; Base Move: L; Cannons: 5S; Ability: Friendly ships within S of this ship get +1 to their cannon rolls.
+Montana Mays - America; Points: 7; Ability: Captain. This ship's crew can't be eliminated unless she sinks; Link: USS Concordia
Montana Mays exists here as a worthless Captain. His ability protects him from being eliminated, but his ship is so easy to take down by ramming anyway that the ability is virtually useless. But, using him takes away his ship's gold-running ability in exchange for the ability to get in the first shot (that will most likely miss).
The two ships, Le Solitaire and USS Seminole, are virtually identical, save for the difference in cannon range and nationality (why that different in range is 4 points is beyond me). Sure, being close to each other will boost their cannons to rank 4, but that's still not great.
Maurice Aristide is a completely useless crew that just eats up the last three points of this fleet. Sure his ability would be useful, but the only ship here that can use his ability has only one cargo space, that he would fill up. Not that it would matter: I thought it might be even more evil to add Mademoiselle Josephine Godiva who, due to her being a 0-point crew, has to be assigned to Le Solitaire (and can't be unloaded). Even her ability to link to Aristide won't help since it merely allows him to exist on the ship with her.
In summary, I don't believe there could possibly be a worse fleet than this (even without requiring the use of at least one Captain crew). Sure, it has the ability to move and shoot, and even at +1. But this fleet has so little ability to fight or run gold, it absolutely should not win, period.
Categories: Pirates of the Cursed Seas