The Dawn Princess

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Captain's Logbook

First Game After Hiatus

Posted by Captain Salem Vendari on June 16, 2016 at 6:20 PM

This is my first Pirates game after coming back from hiatus. Most of my time has been taken up with things like work and other games. But I am slowly working my way back into the PocketModels portion of the PotSM world. This game was played against a7xfanben at the Miniature Trading Pirates forums using the VASSAL module. This report will be the first on this site of a game played over the internet. The fleet I used is actually one built by my roommate a while back, while Ben used his fleet that won MT's Large Fry Fleet Challenge.


Captain Salem Vendari:
Lady's Scorn - Pirate; Points: 15; Cargo: 4; Base Move: S+S; Cannons: 3S, 3L, 3L, 3S; Ability: Eternal. You may reroll any die roll you make for this ship; you must use the second die result; Link: Calico Cat

    +"Cannonball" Gallows - Pirate; Points: 0; Ability: Ransom. Limit. Place this crew face up during setup. You may build your fleet using 5 more points than the game’s build total. This crew cannot leave this ship unless captured or eliminated; Link: Nancy Nox
    +Calico Cat - Pirate; Points: 6; Ability: Once per turn, roll a d6. On a 5 or 6, this ship may be given an extra action. This ship gets +1 to her cannon rolls against any non-Pirate ship; Link: Cat's Claw
    +Captain
    +Helmsman
    +Oarsman


San Pedro - Spain; Points: 11; Cargo: 4; Base Move: S+L; Cannons: 3S, 3S, 3S; Ability: One of this ship's treasures is worth +2 gold when unloaded at your home island.
    +Fire Shot


El Algeciras - Spain: Points: 3; Cargo: 1; Base Move: S+L; Cannons: 3S, 3L; Ability: This ship may never load the last treasure from an island.


a7xfanben:
San Cristobal - Spain; Points: 17; Cargo; 5; Base Move: S+S; Cannons: 3S, 3L, 3L, 3L, 3S; Ability: If this ship has a crew with the Captain keyword, she gets +L to her base move; Link: Victor de Alva
    +Luis Zuan - Spain; Points 2; Ability: Hostile: Pirate, Loyal: Spain, Captain.
    +Contessa Anita Amor - Spain; Points: 0; Ability: Limit, Ransom. Place this crew face up during setup. You may build your fleet using 5 more points than the build total. This crew cannot leave this ship unless it is captured or eliminated.


El Neptuno - Spain; Points: 12; Cargo: 5; Base Move: S+S; Cannons: 4L, 4L, 4L, 4L, 4L; Ability: You may double the range of this ship's cannons each turn, but you must roll a 6 to hit.
    +Captain


Morning Star - Spain: Points: 9; Cargo: 6; Base Move: S+S; Cannons: 3S, 4S, 4S, 4S, 4S; Ability: Eliminate one of this ship’s masts when she rolls a 1 on any cannon roll.
    +Helmsman


Ben, having a bit more experience playing Pirates over VASSAL, quickly set up the board with six islands and three pieces of terrain (a reef, sargasso sea, and fog bank). Salem won the roll to go first which meant his island, chosen by been would be in the north-west. Salem selected the south-eastern island for Ben's home, leaving a wild island in the middle, two in the south-west, and one in the north-east.


Setting sail, Salem's San Pedro headed south for the island in the upper part of the south, escorted by El Algecrias. Lady's Scorn made her way toward the middle island where the Morning Star was going, while Neptuno and San Cristobal were on their way north.


Calico Cat managed to get a little extra out of her crew that turn, speeding her ship along at a speedy 6S toward the Morning Star. Seeing the threat fromt he pirates, the spaniards on the Star turned into a nearby fog bank to hide, looking for an opening. The Scorn cicled around, in search of the lost Spanish ship, which finally pounced the next turn, emerging fromthe fog and ramming the starboard gunwales of the Lady's Scorn. Unfortunately, luck was on Salem's side; the Morning Star was unable to generate enough force to knock down a mast, nor were the crew strong enough to overcome the blood-thirsty pirates and lost their helmsman in the ensuing boarding party.


In the north, the Neptuno was able to pick up a few gold coins, as was the San Pedro in the south. El Algeciras stopped to explore the central island as a potential spot to erect Forteleza Dorada for when San Pedro would arrive with the gold. But while her crew was busy, San Cristobal came by and left the ship derelict. It was also unfortunate for Salem, having been so rusty and forgetting that gold needed to be on a home island rather than on a ship in order to build a fort. So instead, the San Pedro traded her Fire Shot and some of the lower-value coins she'd picked up in the south for the some of the higher value coins in the center (bringing her hold to 6, 5, 5, 3). But the Cristobal wasn't finished with its slaughter: Leaving the derelict Algeciras be, she sailed on and quickly sank the Pedro in a single salvo, splitting the treasure 10 to 9, Ben to Salem.


Meanwhile, combat had ensued between the Lady's Scorn and the other two Spanish ships. Surprisingly, the Scorn managed to take out both of the five-masters completely unscatched and was headed north to aid the smaller ships in her fleet. After several salvoes, rams, and boarding parties, the Scorn again stood undamaged among the floating hulks of Ben's fleet. Using the gold received from the sunken San Pedro, the crew of the derelict Algeciras were able to build Fortaleza Dorada on the central island and ultimately seal Salem's victory.


The game ended with Salem winning 17-10 as Ben conceded the game.

Categories: Battle Reports

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